The ships are presented in 3D though, even if each boat boasts very few polygons. The bulk of the game is presented using isometric 'pseudo 3D', with sprites and not a mind boggling level of detail. In technology terms, Port Royale 2 is more 98 Oldsmobile than brand spanking new Acura sports coupe, as the visuals are effective but very spartan. The game is an evolutionary step forward with a few new elements and tweaks here and there. Port Royale 2 is a much better balanced effort. Indeed the first Port Royale also did its best to emulate the brilliance of Pirates!, but somehow missed the mark with a few interface and design issues seeing the game confined to quarters until a few remedies could be found.
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